var status = -1;
var level = "26";
var header = "#fn黑体##fs32#B - " + level + " F\r\n\r\n";

function action(e, d, c) {
    status++;
    var b = cm.getEventManager("副本_起源之塔");
    var f = b == null ? null : b.getProperty("stage" + level);
    if (f != null && f.equals("start")) {
        cm.dispose();
        return
    }
    if (cm.getInfoQuest(42001).contains("noHelp=1")) {
        startMap(b);
        return
    }
    var a = -1;
    if (status <= a++) {
        cm.dispose()
    } else {
        if (status === a++) {
            cm.curNodeEventEnd(true);
            cm.setInGameDirectionMode(true, false);
            cm.setStandAloneMode(true);
            cm.inGameDirectionEvent_AskAnswerTime(30)
        } else {
            if (status === a++) {
                cm.fieldEffect_InsertCanvas(1, 128, 0, 0, 0, 1000, 0);
                cm.inGameDirectionEvent_PushMoveInfo(0, 1000, 0, -800)
            } else {
                if (status === a++) {
                    cm.inGameDirectionEvent_AskAnswerTime(1500)
                } else {
                    if (status === a++) {
                        cm.inGameDirectionEvent_Monologue(header + "#fs22#这里聚集了黏呼呼的橙水灵。\r\n\r\n收集橙水灵的液体10个淋在火焰祭坛上可以召唤更多的橙水灵。\r\n\r\n用这种方式继续召唤橙水灵。总共请消灭300只橙水灵！\r\n\r\n那么，可以做到吧？那么祝你好运！", 30000)
                    } else {
                        if (status === a++) {
                            cm.inGameDirectionEvent_PushMoveInfo(1, 1000, 0, 0)
                        } else {
                            if (status === a++) {
                                cm.inGameDirectionEvent_AskAnswerTime(1500)
                            } else {
                                if (status === a++) {
                                    cm.fieldEffect_InsertCanvas(0, 0, 0, 0, 1000, 0, 0);
                                    cm.curNodeEventEnd(true);
                                    cm.setInGameDirectionMode(false, true);
                                    cm.setStandAloneMode(false);
                                    startMap(b)
                                } else {
                                    cm.dispose()
                                }
                            }
                        }
                    }
                }
            }
        }
    }
}

function startMap(a) {
    cm.dispose();
    cm.updateHeaderUI(1, 2, cm.getEventInstance().getTimeLeft(), 0, cm.getEventInstance().getTimeLeft(), 42011);
    a.setProperty("stage" + level, "start");
    cm.getMap().getWeatherEffectNotice("请将10个橙水灵的液体放在火焰祭坛上召唤出怪物，然后消灭300个怪物。", 147, 60000, 1);
    cm.fieldEffect_ScreenMsg("UI/UIWindowPL.img/HiddenCatch/StageImg/start")
}

function start() {
    status = -1;
    action(1, 0, 0)
};